Since my childhood I have been actively interested in all ways how computers can be used for creative purposes, be it non-interactive art (music, graphics, animations, demos), interactive art (games), literature (diskmags), etc. I have edited a diskmag myself (on which I received a lot of positive feedback throughout several years), I have created a couple of games, and I have also coded a few small demos (intros). My interest is not limited to the demoscene, there are many more creative computer subcultures these days. However, the demoscene has been an important interest of mine as my diskmag focused on it content-wise.
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* These books contain references to my diskmag (Hugi) and/or mention my name.
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Automata theory, the theory of formal languages, computability theory and complexity theory are my favourite subjects of computer science. In my studies, I also focused on algorithms and data structures.
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Artificial intelligence and machine learning do not leave me cold, either.
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I am also interested in how computers can be used for scientific research and for conducting in-silico experiments. My ultimate goal is the simulation of an entire organism.
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If I had been able to keep studying for several more years, I would have loved to obtain a degree in physics in addition to my degrees in medicine and computer science. To my mind it is these three areas of science where most progress is being made these days. As a matter of fact, I am earning my living working at a company that specializes in computational physics.
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